On Sat, 2008-04-19 at 12:45 +0200, Durk Talsma wrote:
> On Thursday 22 November 2007 07:26, I wrote:
> > Recently, Martin Spott sent me a patch for the multiplayer system, which
> > apparently hasn't been applied yet:
> >
> > http://durktalsma.xs4all.nl/mp_bugfix.diff
> >
> > Originally there was a problem that when the multiplayer wasn't found, one
> > would see a local echo of one's aircraft, with a few seconds delay.
> >
> > Running a local MP server, I could not replicate that problem[1], so it
> > seems this problem is fixed. My question is therefore whether this patch,
> > or parts of it, is still needed.
> >
> 
> I just committed this patch, because it appears that under very specific 
> circumstances, one can still receive a local echo of one's own aircraft,while 
> on multiplayer.  The patch I referred to here addresses this problem. 

It seems that this patch makes it impossible to choose an ingoing port
different from the outgoing port, because of the line:
rxPort = txPort;

Since I made my FlightGear computer a NAT router using iptables, have I
been unable to use the same port for both. I simply do not receive any
data from the servers if both use the same port.
For a long time have I thought that the servers were wrong, but maybe my
iptables configuration makes my computer discard those packages.
I have tested with tcpdump using simply the command "tcpdump", but maybe
it does not display all the packages, but only those specifically for my
computer?


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