On Sat, 2008-04-19 at 12:45 +0200, Durk Talsma wrote: > On Thursday 22 November 2007 07:26, I wrote: > > Recently, Martin Spott sent me a patch for the multiplayer system, which > > apparently hasn't been applied yet: > > > > http://durktalsma.xs4all.nl/mp_bugfix.diff > > > > Originally there was a problem that when the multiplayer wasn't found, one > > would see a local echo of one's aircraft, with a few seconds delay. > > > > Running a local MP server, I could not replicate that problem[1], so it > > seems this problem is fixed. My question is therefore whether this patch, > > or parts of it, is still needed. > > > > I just committed this patch, because it appears that under very specific > circumstances, one can still receive a local echo of one's own aircraft,while > on multiplayer. The patch I referred to here addresses this problem.
It seems that this patch makes it impossible to choose an ingoing port different from the outgoing port, because of the line: rxPort = txPort; Since I made my FlightGear computer a NAT router using iptables, have I been unable to use the same port for both. I simply do not receive any data from the servers if both use the same port. For a long time have I thought that the servers were wrong, but maybe my iptables configuration makes my computer discard those packages. I have tested with tcpdump using simply the command "tcpdump", but maybe it does not display all the packages, but only those specifically for my computer? ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel