My suggestion would be a pre-recorded flight contest.

    http://wiki.flightgear.org/index.php/Suggested_Prerecorded_Flights

Rationale is as follows

   1) Will provide great demo-fodder
      http://wiki.flightgear.org/index.php/Presentation_Recipe
   2) Will provide a nice basis for improving scenery and eye-candy the 
flight itself will remain the same, but the rendering and scenery can 
improve.
   3) Will enable automated benchmarking if we become CPU or GPU limited

Regards,

Matthew
-------- Original Message  --------
Subject: [Flightgear-devel] Flightgear contest
From: Curtis Olson <[EMAIL PROTECTED]>
To: FlightGear developers discussions 
<flightgear-devel@lists.sourceforge.net>
Date: 24/10/08 12:38 PM

> I've been speaking with a manufacturer of graphics related hardware 
> device.  Let me just keep it generic for now, even if the list of names 
> to guess from isn't very long.
> 
> We were discussing the idea of setting up a contest with one of their 
> units being the grand prize.  They would benefit of course by getting 
> more exposure of their product to the flight simulator community.  We 
> would benefit by drawing in more users to come take a look at 
> FlightGear.  And it doesn't hurt to have a positive relationship with 
> various graphics manufacturers so FlightGear can reasonably support the 
> features in their software and hopefully help make sure their hardware 
> and drivers work well with FlightGear.
> 
> The prize for the contest would be one unit of this company's flagship 
> product.  Value would be in the range of $300-400 let's say.  It might 
> be possible to find additional prizes (?) and maybe if this works well 
> it might be possible to offer future contests like this.
> 
> To the cynical out there ... yes, this is marketing.  But it is 
> marketing of a good product that I have personal experience with and 
> have no problem endorsing.  It's a product that is of direct interest 
> and relevance to flight sim users and can make the simulation experience 
> more immersive and/or cheaper depending on your perspective, and a 
> contest like this could benefit us if the contest is posted on other 
> forums and we draw more people in to give FlightGear a try.
> 
> Two contest ideas were presented.   1) A screen shot contest (that 
> implies setting up a way to accept screen shots, and someone has to 
> evaluate the entries and decide on the winner ... could be a lot of work 
> if word of our contest is spread around and we have many entrants.)  2) 
> Another idea would be to setup some sort of FlightGear scavenger hunt.  
> Entries would be done through some web site, entries with the correct 
> answers would all go in a hat and the winner would be drawn out 
> randomly.  I like this second idea because to enter the contest, you 
> have to download and install FlightGear, and then learn to run it well 
> enough to explore the FlightGear world and find the answers to the 
> contest questions.
> 
> Above all, I want to keep things as simple as possible.
> 
> So my question to the developers is this:
> 
> 1. Do we like the idea of a scavenger hunt type contest?  If so, what 
> types of questions would we ask or what things would we ask people to 
> find?  I assume we would keep this to the default scenery area.  And we 
> should keep the questions/goals reasonably simple and easy and quick to 
> discover.
> 
> 2. Since this is marketing, wow, it would really make sense to 
> coordinate a contest with a new release ... but that puts pressure on us 
> to do a release sooner rather than later ... should we push for a 
> November or December FlightGear release and schedule the contest soon 
> after that?
> 
> 3. Would anyone out there have experience or be willing to help setup a 
> web page for participants to register.  I am imagining something pretty 
> simple, where registrants can enter their contact info, and their 
> answers (multiple choice?), and maybe snag their IP address to try to 
> weed out as many duplicate entries as reasonably possible.  I don't want 
> contest management to turn into a huge overwhelming burden for me or for 
> someone else.  (How much do we worry about people trying to cheat or 
> register too many times?)
> 
> 4. Is a scavenger hunt too much of a barrier ... forcing people to 
> download FlightGear and actually learn a bit about it might be too hard 
> or take too long for some folks, and they would simply give up and not 
> be able to register ... or answers could get posted on the net and they 
> could skip having to look at FlightGear entirely?
> 
> There's no rush to decide on a plan today, but a grand prize has been 
> all but offered to us and I think this could draw a lot of attention and 
> interest to FlightGear.
> 
> Regards,
> 
> Curt.
> -- 
> Curtis Olson: http://baron.flightgear.org/~curt/
> 
> 
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