----- "Curtis Olson" a écrit : > The solution is to draw transparent objects in sorted order back to > front ... including clouds ... so in this case it appears that the 3d > clouds are being drawn before the 2d cloud layers, and in reality the > 2d cloud layers need to be intermixed inthe correct draw order with > the 3d cloud layers.
The 2D cloud layers used to be drawn from top to camera altitude for upper layers and from bottom to camera altitude for lower layers. The 3D layer should be included in this order now. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel