Erik Hofman wrote: > It has been a while since I've looked at this so I have to dig a bit > here. I don't think much has changed in the mean time though, except for > adding positioning and directional parameters. > Thanks Erik, most helpful.
Although I have to say that I decided to do it by just performing the calculation in a nasal function which sets a property with the derived volume value 0 to 1 for the sound.xml to pick up and use. As you've shown it can be done in the xml, but it just seems so much more complicated to understand it, for what small performance advantage it might get. ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel