I've tried to figure out the origin of that code, and it seems there's consensus that Kilgard's code really cannot be modified.
http://en.wikipedia.org/wiki/OpenGL_Utility_Toolkit "Kilgard's GLUT library is no longer maintained, and its license did not permit the redistribution of modified versions of the library." So some people reimplemented it from scratch: http://freeglut.sourceforge.net/ So, as an alternative to retiring texture.cpp entirely, perhaps you can substitute in freeglut's texture loader (assuming there's one?) instead of Kilgard's... ------------------------------------------------------------------------------ Are you an open source citizen? Join us for the Open Source Bridge conference! Portland, OR, June 17-19. Two days of sessions, one day of unconference: $250. Need another reason to go? 24-hour hacker lounge. Register today! http://ad.doubleclick.net/clk;215844324;13503038;v?http://opensourcebridge.org _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel