I've tried to figure out the origin of that code, and it seems there's
consensus that Kilgard's code really cannot be modified.

http://en.wikipedia.org/wiki/OpenGL_Utility_Toolkit
"Kilgard's GLUT library is no longer maintained, and its license did not
permit the redistribution of modified versions of the library."

So some people reimplemented it from scratch:
http://freeglut.sourceforge.net/

So, as an alternative to retiring texture.cpp entirely, perhaps you can
substitute in freeglut's texture loader (assuming there's one?) instead
of Kilgard's...

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