It's committed. Thanks. Erik
Nicolas Quijano wrote: > Hi all, can't build in debug atm on Doze, as a recent change in > simgear/screen/RenderTexture.cpp breaks non X11 builds because of non > isolated GLX code. > The attributes code should have been wrapped (tsk tsk 8p) > > This is a bandaid, as it does NOT implement the equivalent functionality > on win32 (or non-x11 MacOS X builds) > I've simply added an #ifndef _WIN32 bracket to the GLX code. Not having > access to a Mac or PC running MacOS X, I didn't do anything to ensure it > builds there. > > Thanks to whomever takes care of this, > Cheers, > Nic ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel