Hello all --

I run the CVS Win32 binaries built by Fred on Vista 32-bit Home Premium
SP1, using an eMachines AMD Athlon 64 3800+ 2.4 gHz processor, 1.0 GB
RAM, and an NVidia GeForce 6100 nForce 405.

PROBLEM 1:
On
many of my long-haul flights I tend to notice a delay in loading
scenery tiles -- while visibility at FL300+ has always been
next-to-none, I can definitely see borders where there is a "white"
(i.e. non-loaded) tile I am flying over. Occasionally I see it pop in
as I get directly over it. I have scenery 1.0.1 for the USA and Europe
resident on my hard drive. I do not use TerraSync. On one flight from
Baltimore to Green Bay, I descended in steps from cruise to 10,000 MSL,
4,000 AGL, and 2,000 AGL. Approaching KGRB from the east, I was flying
into an empty tile. Just as I finally got over top of the airport (say
within 2 nm of it) it popped into view. I circled to the north and
landed.

PROBLEM 2:
Yesterday I flew from Baltimore to San
Juan to join in with the MP fly-in from there to TNCM. As I arrived,
there was an initial MP problem because we were not on the same server,
as (as described in other threads) 01 does not seem to be forwarding
position/chat info to the server network. After switching, I still had
an issue where only three or four of the total pilots would be
visible/show up on my chat and/or network pilots list at once.
Occasionally when a new pilot would pop in, he would replace another
one. EXAMPLE: I was joined by R-Dude, IVA-014, D-79, eeK, michel, and
Gooney. For a time, I could not see IVA-014; however, when he popped
into view, usually R-Dude's name would disappear, and vice-versa.

QUESTION:
Just
out of curiosity I opened Windows Task Manager. Now, I'm not really
hardware-saavy much so I'm not sure what to make of these numbers. But
It showed under "memory" that my usage was in the 700s range, and
"free" was in the single digits. (However, I have it open now, and
"free" is still only saying 14, although the usage is in the low 400s.
Not sure what "free" signifies, then.)

So is my problem that FG
has outgrown my memory capacity? It seems to make sense that if I'm
running out of RAM that FG would have issues loading new scenery and AI
models. But wouldn't that just cause massive page-file writing to
the HD? I don't believe I'm seeing that. Also, why is scenery having
issues loading on long-haul flights? After I pass it over, it's
supposed to release any scenery I'm no longer near, freeing up that
memory, yes? Is there a small memory leak that's turned into a big one
somewhere?

Thanks for any help y'all can provide. I was hoping 1
GB RAM would be sufficient for a while, but if it's time to bite the
bullet and upgrade, I can probably swing that without too much
difficulty (if I put off buying a new camera and laptop like I wanted
to this summer).

Cheers,
-R. ("MD-Terp")

 Robert M. Shearman, Jr.
Transit Operations Supervisor,
University of Maryland Department of Transportation
also known as rm...@umd.edu



      
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