cullam Bruce-Lockhart wrote: > Hey gang. I'm not sure if the answer to this will turn out to be retardedly > simple, or ludicrously complex, but here goes. > > I've build scenery for the island of Newfoundland with very high resolution > for the elevation. But now the low-res, VMAP0 looks awful. In many cases, it > cuts canyons and builds wall through an otherwise rugged landscape. I can't > find VMAP1 for Canada, but I found a set of vector data in some sort of > shapefile format that is at 50,000:1 as opposed to VMAP0's 1,000,000. It's > called CanVec. I've got a descriptive html file for one section of land > attached to this e-mail. The question is, how do I format this data, or > modify my build commands to use it? For one section of the smallest size the > data is cut into, I have a file with a name of the format > 001n10_2_0_BS_1250009_1 where: > -> 001n10 is the land area described in this file (this is the same numbering > system that the elevation data I'm using used) > > -> 2_0 is the same for every one I've got, I'm not sure what the significance > is. > > -> BS is a two letter code that varies from file to file. It might refer to > the coverage described by the given shapefile. The others are EN, FO, HD, IC, > LX, SS, TO, TR, and VE. Every section has some of each of these. > > -> 1250009 is changes for each file name. But ALL file names end in 0009. So > the 125, versus 176 or any other number is the distinctive thing in the file > name. > > -> some of the filenames have two or three copies, where the only difference > is this last number. It's varries between 0, 1 and 2. > > -> for EVERY file name, I have a .dbf, .prj, .shp, and .shx file. > > Every section is in it's own folder, so all the 001n10s are grouped together. > In each group, is an html file like the one attached, which might tell you > far more than I just have. If somebody could give me some tips, or point to > some documentation as to how I could use this data to build my scenery in > Terragear, it would be really helpful! Up till now, I've been using tgvpf, > but that works directly on the VMAP0 stuff, so I'm guessing it won't work > without some modification to structures, commands or parameters here. Thanks > a lot guys! > -cullam
shapedecode or ogrdecode should process those files for you - you just need to ensure the coordinates are wgs84 and not some other projection (if they are then they can be converted with the ogr2ogr tool from gdal/ogr) Jon ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel