Tim Moore wrote: > I'd prefer to shoot for having a strong beta to show at FSWeekend, then do a > release > around Christmas. I suppose this implies a "feature freeze" in the release > around the > 1st of October. My preference would be to do the release like we did the > maintenance > release -- from a git branch that contains only selected patch sets from CVS. > > In order to get users to actually test the beta, do we need to essentially > cut a > release? > > Tim
I agree with Tim that a Christmas release sounds like a sensible target. I should have a bit more free time around then to help out with Manual updates etc. I'm currently working on some minor improvements and bug-fixes to the 3D clouds code. Most of the changes are around the XML format, and better texture control rather than a fundamental re-write. -Stuart ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel