On Dec 11, 2009, at 10:58 AM, cullam Bruce-Lockhart wrote:

Hey gang.
I've just started putting together some visual aids in understanding what happens in a scenery build process. That's well and good, but I'm having an issue with terrafit. I've recently discovered that my understanding of how terrafit works is wrong. I'd always assumed it took a grid of elevations, calculated "planes of best fit", using the max error threshold, then adjusted all the heights in the grid. It turns out that it actually leaves the heights unchanged, but deletes any that aren't deemed significant. I've been reading through terrafit.cc, but I can't figure out anything about what it does to determine significance.

Could anyone explain to me how terragear uses the error threshold to determine what the list of points to be included is?

see

http://www.cs.cmu.edu/afs/cs/Web/People/garland/scape/

specifically

http://www.cs.cmu.edu/afs/cs/Web/People/garland/scape/scape.pdf

Norman
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