Recently, I made a 3D instrument for the very good KLN 89 GPS unit in FlightGear. I was able to correctly position its screen inside the screen area in the model, but I ran into some issues, more exactly with the way the unit is controlled. The bindings for the button hotspots look like this on the XML of the 2D instrument:
<action> <name>MSG Button</name> <button>0</button> <x>-285</x> <y>-122</y> <w>50</w> <h>35</h> <binding> <command>kln89_msg_pressed</command> </binding> </action> I tried doing something similar on the 3D model, only for it not to work. The object shows the yellow border around it, but nothing happens when the button is pressed. <animation> <type>pick</type> <object-name>msg</object-name> <action> <button>1</button> <repeatable>false</repeatable> <binding> <command>kln89_msg_pressed</command> </binding> </action> </animation> Pressing the "MSG" button would bring up the message screen, displaying "No message" on the screen. It works as expected on the 2D instrument. I tried looking on the property tree, but I don't find anything relating to the KLN 89's operation, except a prop that is used to animate a push/pull knob. So, how is this instrument controlled? I don't see nasal files for it. ------------------------------------------------------------------------------ Throughout its 18-year history, RSA Conference consistently attracts the world's best and brightest in the field, creating opportunities for Conference attendees to learn about information security's most important issues through interactions with peers, luminaries and emerging and established companies. http://p.sf.net/sfu/rsaconf-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel