J. Holden wrote: >> I'm a bit confused. Are random objects actually starting up at different > points in each run now? I haven't noticed that nor have I seen a report of > that. All I've seen in this thread is that the code that resets the random > generator in each tile (well, several times per tile) may be affecting the > "random" distribution of some models. > > I have not seen anything proving this is broken (did a couple test flights), > can someone please independently verify that this code is indeed broken?
Hm, I did e few tests myself yesterday. I'll try to do a few more to check. Erik ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel