Just for your information ... * HB-GRAL -- Tuesday 02 March 2010: > The new gui.txf could replace Helvetica.txf.
Helvetica is the default font used in HUDs (e.g. in the F16). While not perfect for that (there are MIL standards for this), it would have to be checked if an optimized GUI font is a reasonable replacement. > 'gui.txf' is a 512x512 texture file We went away from texture fonts as GUI default because they are blurry (though a bit faster to render). Back to the future? > gui.txf or a 'clone' can also be used for signage because it should > contain all the characters used in Textures.high/Signs. No. The signs are modeled after an FAA regulation. Google for 5345-44f.pdf! > And here is a changed gui/styles/anthrax.xml Why do you mess with my design?! We support multiple styles -- you can switch them through with Shift-F10. Just drop yours next to anthrax.xml. (BTW: anthrax.xml was really meant to be darker. It should be anthracite, but anthrax was so much more popular back then, hence the name. Unfortunately, I had a bad monitor. The style looked good there, but I was unpleasantly surprised when I first saw it on a good monitor ... my local version is fixed.) > or do you prefere the old pixel fonts for the GUI? I do. Not that it matters. I preferred a clean, no-nonsense property system, too ... like the majority of the coders did, btw. m. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel