Tim Moore wrote: > On Wed, Mar 24, 2010 at 2:53 PM, Gene Buckle > On Wed, 24 Mar 2010, Martin Spott wrote: > > Gene Buckle wrote: > >> On Wed, 24 Mar 2010, Frederic Bouvier wrote: > > > >>>> Fred is that only in the CVS or also in 2.0. All working? > >>> > >>> This code is in 2.0.0. But as far as I know, the scenery tools > are not > >>> ready, and can't generate airports from that format > >> > >> WED (World Editor) from X-Plane can. :) > > > > Please explain - do you mean WED can generate airports for > FlightGear ? > > > As far as I can tell, the airports that you create with WED are written > out using the current apt.dat file format. I seem to recall that it's > also an open source tool. > > I think the point is that the tools that build BTG files don't use the > new format.
Well maybe, just maybe it can be modified to output to ac3d or something similar (or even btg format itself). Erik ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel