On 13 Aug 2010, at 23:20, Tim Moore wrote:

> I've checked in some changes to the shaders in attempt to fix bugs on some 
> platforms and generally optimize them. I've eliminated the use of 
> gl_FrontFacing, which seems to give us problems on certain Macintosh 
> platforms. I've also reworked the way material animations are handled. Let me 
> know of any new problems.

I already communicated this on IRC, but on Ati+Mac, this is a dramatic 
improvement for me - for scenery (BTG) heavy scenes, my frame-rate nearly 
doubled. At an XML+AC heavy location (eg, Gatwick/EGKK) there was still a nice 
frame-rate boost of 50-70%.

Thanks Tim!

James


------------------------------------------------------------------------------
This SF.net email is sponsored by 

Make an app they can't live without
Enter the BlackBerry Developer Challenge
http://p.sf.net/sfu/RIM-dev2dev 
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to