On 13 Aug 2010, at 23:20, Tim Moore wrote: > I've checked in some changes to the shaders in attempt to fix bugs on some > platforms and generally optimize them. I've eliminated the use of > gl_FrontFacing, which seems to give us problems on certain Macintosh > platforms. I've also reworked the way material animations are handled. Let me > know of any new problems.
I already communicated this on IRC, but on Ati+Mac, this is a dramatic improvement for me - for scenery (BTG) heavy scenes, my frame-rate nearly doubled. At an XML+AC heavy location (eg, Gatwick/EGKK) there was still a nice frame-rate boost of 50-70%. Thanks Tim! James ------------------------------------------------------------------------------ This SF.net email is sponsored by Make an app they can't live without Enter the BlackBerry Developer Challenge http://p.sf.net/sfu/RIM-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel