Thanks Brian and Stefan,

  Adding -ldl in screen Makefile.am did allow SimGear-2.0.0 to compile, 
but then Atlas compile failed.  I actually succeeded compiling Atlas 
using the current git simgear.

There is an issue with current Atlas.  If I close Atlas by clicking the 
X to close the window, it does not kill the Atlas process.  And if I 
relaunch Atlas, a new Atlas process is launched that will not function.  
It appears that the old process won't let go of the 5500 udp port 
although I have not confirmed that.  The new Atlas process lon. and lat. 
location is not updating.  If I kill both processes, and relaunch Atlas, 
Atlas again functions correctly.

Regards,
Dave P.

On 12/09/2010 03:51 AM, stefan riemens wrote:
> See also http://fedoraproject.org/wiki/Features/ChangeInImplicitDSOLinking
>
> You might have luck using the fedora provided simgear libraries
> (install the SimGear-devel package). I know there are a couple of
> fedora patches applied to simgear, a.o. a patch for the linker.
>
> Stefan
>
> 2010/12/9 Brian Schack<bschack-flightg...@usa.net>:
>>>>>>> "Dave" == dave perry  writes:
>>     Dave>  Hi, I just upgraded to fedora 14.  FlightGear builds OK from
>>     Dave>  yesterday's git with current svn osg and current simgear from
>>     Dave>  git.  Also fgrun builds OK.  But I have not been able to build
>>     Dave>  Atlas from yesterday's Atlas cvs.  I get the following link
>>     Dave>  error compiling SimGear-2.0.0 (from a tar) for use with Atlas
>>     Dave>  compile.
>>
>> [...]
>>
>> It seems that Fedora has made ld a lot pickier than other systems.  I
>> don't have Fedora so I can't test it, but as a wild guess, try changing
>> the Makefile.am in simgear/screen, adding '-ldl' to the libraries for
>> TextRenderTexture:
>>
>> TestRenderTexture_LDADD = \
>>         libsgscreen.a \
>>         -ldl \
>>         $(top_builddir)/simgear/debug/libsgdebug.a \
>>         $(opengl_LIBS)
>>
>> No guarantees about whether it will work, or whether it constitutes a
>> good solution to the problem.  It might be interested to see how SimGear
>> GIT compares to SimGear 2.0.0.
>>
>> Brian
>>
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