On 3/20/2011 1:02 PM, HB-GRAL wrote: > Hi all > > I made a small launcher based on qt4 for FlightGear 2.2 on OSX. There is > a FlightGear GIT version included for testing. The bundle contains > todays master of simgear/flightgear and todays fgdata, reduced to a > small and distributable selection of aircrafts. Requirement is OSX>= > 10.6 on a intel-based mac at the moment. > > You can use the whole bundle also for your own devel versions or > snapshots of flightgear/fgdata, just set the path to. There is also an > edit for own fgfs commandline arguments. > > Terrasync is included, also fgcom support, but you have to install fgcom > separately (see my older mail here about fgcom for OSX). > > I am looking forward for some feedback, bug reports and feature > requests. Hope it is useful for some mac people around. > > Cheers, Yves > > The source is here http://gitorious.org/fgx (without binary and fgdata now) > > Bundle with fgfs/fgdata included is here: > http://fgx.sablonier.ch/fgx22pre3FULL.dmg > > >
I like the idea of using Qt for a launcher as I understand that it is cross-platform and should work just as well with Windows. I got your source and will try it out on Linux, which has been my only Qt target so far. Without having tried it yet, I suppose my first feedback would be the name. "fgx" strongly associates it with OSX, but I don't see why that should have to be the case. ------------------------------------------------------------------------------ Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel