Am 10.04.11 22:21, schrieb Catherine James: > Is this just a reflection that the next code is not optimized yet, or are the > developers introducing new features in the basic material shaders > implementation that are reducing performance? I hope you'll keep this in > mind as development of local weather moves forward (the clouds look great, > BTW). > > For reference, my system is running Kubuntu 10.10 (maverick), AMD Athlon(TM) > XP 2500+, 1833 MHz, nVidia GeForce FX 5500, 1 G memory. >
Hi Catherine Yes, this is just a reflection that the code may not be optimized for older hardware, because "next" is on current development. I suggest you better take branches releases/2.2.0 from sg/fg/fgdata to compare. Another interesting repo to checkout could be http://www.gitorious.org/fg/fgmeta Anyway branch master is not followed since more then 10 months I think , and there have been a lot of changes (master was just a intermediate branch from one of the project leaders?). I think master could be fg/sg 2.0. The gitorious repo needs clean up since many months, it is hard to get overview with 11 branches and no or outdated documentation. Cheers, Yves ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel