On 07.05.2011 10:20, Alan Teeder wrote:
> Ever since the atmospheric scatter patches went in I have had black sky,
> instead of blue.
>
> If I turn on material shaders, then there is a small area of blue close
> to the horizon, but that is the best I an achieve.
>
> The attached is from my TSR2 cockpit with shaders off.

Which OSG revision? Saw the same effect when I experimented with latest 
OSG trunk last week. Sky turned black when attempting to render fog. 
Since there were also other issues (text display and clouds not working) 
I reverted back to OSG 2.9.9. Not seeing any issues now.

cheers,
Thorsten

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