ThorstenBv wrote > > Hi, > > the final GUI bits for a new feature are now in fgdata - the last > feature addition for the 2.4 release from my part... You can > download/update scenery directly from FlightGear now (main menu: > Environment => Scenery). Credit for the idea goes to James - bugs are > mine ;-). > > It provides built-in terrasync support - with some advantages: > > * Configuration requires a scenery target directory only (your > "terrasync" directory) and a checkbox to enable. For now, you'll also > need to provide the terrasync directory as part of your --fg-scenery > paths (otherwise you won't see downloaded scenery). Maybe we can add the > directory to the search path internally some time, simplifying things > even more. Should help anyway (especially new users) in obtaining world > scenery. Not quite as simple as loading scenery with Google Earth yet - > but closer... > Before someone asks: the scenery server address is displayed in the GUI, > but editing is disabled. Is there any reason (right now), why users > would want to change? (You could still change using preferences.xml / > property browser though). > > * You can enable/disable scenery download any time using the menu. When > you notice mid-flight that scenery is missing, just enable the download > checkbox and wait a bit (depending on your connection speed ;-) ). > > * There is also a (still experimental) option to refresh scenery tiles > once their update is complete. You could "warp" into a new region, > initially see ocean only (default replacement for missing scenery) and > eventually see the ocean tiles being replaced by actual scenery. That's > still experimental though, the update logic requires improvement. Looks > weird when scenery tiles are removed when the a/c is just parked/rolling > on them (old scenery disappears for a second before the "fresh" one > reappears). Also bad on final approach... And the a/c position and > altitude of clouds may need to be adapted when scenery altitude has > changed - which is a problem when ocean (sea level) is replaced by > actual scenery (mountains...). Usually ok to enable the feature > mid-flight. Otherwise, there is also a manual "refresh" button, so you > could choose yourself at what time to replace ocean/missing scenery. > > The feature reuses the terrasync sources and relies on a subversion > client. Either using built-in subversion (when "libsvn" is installed, > which is recommended). Otherwise, fgfs tries calling an external utility > ("svn") for downloads. All the same as with original terrasync. > The built-in svn support is enabled for automake right now (use > "--with_libsvn=no" to disable). It's off by default for cmake builds (we > could change that, use "ENABLE_LIBSVN" to enable for now). The cmake > build isn't really well tested yet - except that Hudson seems happy for > all targets. And as mentioned, I'd need help with cmake if it wasn't > working properly. And it'd also be good to get Hudson to build the > Windows/Mac binaries with built-in svn support (seems to do that for > Linux/automake already). > > As usual, report any (new) issues. If you don't like the feature, keep > the checkbox disabled and the whole thing shouldn't bother you. You can > keep using manual downloads or the separate terrasync utility as before > (which lives on), of course. > > cheers, > Thorsten > > PS: Yes, a complete update (sg+fg+fgdata) is required for things to > work.
Fred - should this work with MSVC9? It compiles and runs, but I get this error: "Cannot start scenery download. Rsync scenery server is undefined." The server input in the menu item is blank, and does not accept any input Vivian ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel