On Thu, 2011-06-16 at 07:35 +0000, Martin Spott wrote: > ThorstenB wrote: > > But this and other posts today show [...] > > This is by far the best characterization of The FlightGear Projects > age-old disease I've ever read,
As I see it there are two sides to the story, users who criticize too quickly but also developers who don't seem to handle criticism particularly well (not that I'm accusing Thorsten here). Add to that that non native English speakers might sound a bit short cut to native English speakers and that non native English speakers might find comments from other non native speakers insulting because of these misunderstandings while there's actually no intention to do so and there's a problem. Personally I like the idea of being able to fetch new scenery from within FlightGear itself. Working a bit more towards what users expect and appreciate isn't a bad thing, it could even attract new developers who might just want to work on the areas you think FlightGear is lacking (scenery, selecting a new aircraft at runtime). That's how it has always worked so far. The first 3d models weren't particularly attractive but showed that it works and that attracted new developers. Because of that the 3d models created these days are just about the best you can get. Erik ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel