Thanks to everyone who replied. I'm pretty good at managing different versions of FG on the same machine, but this is the first time I had to deal with a different version of OSG.

I compiled OSG 3.0.0 and set it to install the libraries and such to the same prefix I use for the latest FG/SG which is /usr/local/FlightGear-dev. It built successfully and put it's include and lib files in the proper places.

I reconfigured SG and FG with the --with-osg= param and set the path to the same I use for --prefix, which is what I listed above. SG and FG built with no problem.

When I tried to run FG, it complained it could not find the OSG 3 libs, so I exported LD_LIBRARY_PATH that contained the location where they reside (/usr/local/FlightGear-dev/lib).

FlightGear then tries to start, I see the splash screen for a second and get a segmentation fault with no clues in the console.

So, I'm curious about Torsten's comment that he's still using OSG 2.8.3 with no problems. Does everybody else concur that should work? I mean I actually had the program running before using 2.8.3, I just didn't have anything usable on the screen :)

I'm thinking that if the OSG version most likely isn't the issue, then I should go back to 2.8.3 and attack the problem from there.

This is on Ubuntu 10.10, Nvidia GeForce 7300GS, with the Nvidia proprietary drivers.

Bruce

On 07/03/2011 03:00 PM, Roland Häder wrote:
Is FG compatible with OSG3?

Hal
I have successfully compiled and launched it. So it is compatible. :)

Roland


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All of the data generated in your IT infrastructure is seriously valuable.
Why? It contains a definitive record of application performance, security 
threats, fraudulent activity, and more. Splunk takes this data and makes 
sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-d2d-c2
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