Thanks to everyone who replied. I'm pretty good at managing different
versions of FG on the same machine, but this is the first time I had to
deal with a different version of OSG.
I compiled OSG 3.0.0 and set it to install the libraries and such to the
same prefix I use for the latest FG/SG which is
/usr/local/FlightGear-dev. It built successfully and put it's include
and lib files in the proper places.
I reconfigured SG and FG with the --with-osg= param and set the path to
the same I use for --prefix, which is what I listed above. SG and FG
built with no problem.
When I tried to run FG, it complained it could not find the OSG 3 libs,
so I exported LD_LIBRARY_PATH that contained the location where they
reside (/usr/local/FlightGear-dev/lib).
FlightGear then tries to start, I see the splash screen for a second and
get a segmentation fault with no clues in the console.
So, I'm curious about Torsten's comment that he's still using OSG 2.8.3
with no problems. Does everybody else concur that should work? I mean
I actually had the program running before using 2.8.3, I just didn't
have anything usable on the screen :)
I'm thinking that if the OSG version most likely isn't the issue, then I
should go back to 2.8.3 and attack the problem from there.
This is on Ubuntu 10.10, Nvidia GeForce 7300GS, with the Nvidia
proprietary drivers.
Bruce
On 07/03/2011 03:00 PM, Roland Häder wrote:
Is FG compatible with OSG3?
Hal
I have successfully compiled and launched it. So it is compatible. :)
Roland
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All of the data generated in your IT infrastructure is seriously valuable.
Why? It contains a definitive record of application performance, security
threats, fraudulent activity, and more. Splunk takes this data and makes
sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-d2d-c2
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