Am 14.09.2011 11:43, schrieb Erik Hofman: > I've been pushing this behavior various times and scenery objects should > always be positioned at the same location over and over again. To clarify things up a bit, not all is broken: - Houses etc. are the same - Trees are at the same location and same size, but sometimes have different textures. Looks like this is called by a rand() call in TreeBin.cxx:256, which is probably there because sg_random doesn't have an integer rand function. - both 2D and 3D clouds differ, and as far as I can tell, both in position and texture.
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