On 25 Sep 2011, at 08:36, Scott Hamilton wrote:

>  2. After about 1hour of flying, FG seems to go into a endless loop; the 
> sound continues to play, however the screen is frozen (goes to black if you 
> minimise then re-maximise it), and all network activity drops off (ie: you 
> disappear from multi-player)
>      I ran it with gdb and notice the following stack;

We've seen issues like that before, when _geo_inverse_wgs_84 is used over large 
(eg, half the planet) distances. The workaround / fix has been to switch range 
checks of this nature to convert coordinates to cartesian space (earth centred) 
and then use cartesian distance - not appropriate for navigation, but fine for 
a range check (and quicker too).

James


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