Vivian,

----- Mail original -----
> Emilian and I have been working on the water shader, and have run
> into some show stoppers caused by the lack mf vertices in the ocean 
> tiles - there are just 4 so far as we can see, so the junctions 
> between tiles always show up as you speculate. It might be we can 
> do something about this in due course.

You can use the geometry shader to amplify the geometry if you want to.
I used it to build forests "walls" in the landmass shader.

Regards,
-Fred

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