Hi Everybody,I am reposting this for legibility. The paragraphs were missing in the previous post. Thank you for all your replies. I have downloaded and compiled 2.4.0 from the website. I have cloned fgdata on my local machine. Until I compile 2.5.0 from git, I am cheating by using the data from 2.4.0 + symlinks to the c127p and Instruments-3d folders from fgdata from git. I don't know how evil that is, but this is only temporary. The good news is that I haven't seen any duplicate work done on the new cockpit. There is a new EGT instrument. I will punch a hole in the panel geometry for it. I have a question regarding the amount of ambient light. It seems to have changed a lot since 1.9.1. This is particularly obvious when flying towards the sun. On my monitor, with a gamma close to 2.2, the panel and the instruments are getting hard to read. This will not be a problem with glass cockpits. I imagine the sky + skydome illumination model has been modified improve realism on the landscape. Please look at this screengrab, and click on the following one:https://picasaweb.google.com/lh/photo/T1tLqlebp0PPJRdQDXXZ8LtBKth8brfvXTX_6GVpOLg I saw a post by Curtis Olson regarding non-illuminated sides of materials, but the Cessna materials "ambient" values don't seem "wrong".http://sourceforge.net/mailarchive/message.php?msg_id=24093698 Please let me know your comments.ThanksStephan.
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