Hello, just checked the orientation of the windturbine.ac and windsock.ac (windsock is working correct) with blender: windsock in +y |---- | | --- windturbine in -y
| |-| | | | | -- That's correct, because the windsock faces out of the wind and the turbine into the wind. The animation of both in the xml-Files is absolute identical. --> both are working properly if they have the same orientation (I assume windsock has 0; haven't checked that)! But there is still this issue with smoke. Smoke is drifting for ALL wind directions into the wind. Maybe this is another story because it is related to the particlesystem: ... <program> <fluid>air</fluid> <gravity>true</gravity> <wind>true</wind> </program> </particlesystem> But at the moment I don't know where the "drift" is made in the code. Best Regards D-NXKT ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel