Hi Ian,

If you wish to set your own tower position, it's pretty straight forward
and can be done manually or via nasal or probably a few other mechanisms.

By default flightgear will set the tower position to the nearest airfield,
so to disable that, set: /sim/tower/auto-position = 0

Then you can set /sim/tower/longitude-deg, /sim/tower/latitude-deg,
and /sim/tower/altitude-ft

In one of my small experiments I wrote a little nasal snippet to set the
tower position to my ideal/target landing spot on the deck of the Carl
Vinson, then I forced the camera to look up 3.5 degrees (right up the glide
slope) and pointed it at the ideal approach heading.  Then I could watch
the aircraft approach the carrier from a fixed camera position on the
carrier deck -- and if the approach is perfect, the aircraft will be
exactly in the center of the screen.  It's actually fun to watch this view
in heavy turbulence or a cross wind.

For RC views, you may also wish to play around with auto-zooming --  either
to help keep the aircraft large enough to see, or help keep the horizon in
view -- either can be useful at times with RC flying.

Best regards,

Curt.


On Fri, Mar 2, 2012 at 4:04 AM, Ian Dall <i...@beware.dropbear.id.au> wrote:

> Although FlightGear has a couple of R/C models (Rascal and Yardstick at
> least) and I hope to add more, none of the standard views is appropriate
> for learning to fly a R/C Plane. What do people think about adding an
> R/C Pilot View?
>
> This is very similar to a "Tower View" but with a position which is a
> small offset from the aircraft's initial position and 1.5 to 2 meters
> agl. This can be achieved with a little nasal script triggered from
> "sim/signals/initialized". I borrowed the idea from the Sopwith Camel
> ground crew.
>
> An alternative would be to have "Airports" which are R/C Flying Fields
> with a "tower" in the right place, but this is significant effort plus
> it is not really accurate. People most often fly R/C planes from a handy
> open space.
>
> This can be implemented on a per model basis (my first approach) or on a
> per user basis (in $FG_HOME) but I think it would be better if it were a
> "core" view (implemented in $FG_ROOT/preferences.xml and
> $FG_ROOT/Nasal/view.nas) because it is not really specific to an
> individual aircraft (unlike say, a view of the cargo bay) and code
> duplication is bad.
>
> I have an implementation of this. I made the view "disabled"  by
> default, and the enabled flag is user archiveable. Also, if it IS
> enabled, there is some nasal script to automatically select it (making
> it the in effect the default). The net effect is that no one sees the
> "R/C Pilot View" unless they have enabled it. If they have enabled it,
> it becomes the default instead of cockpit view. It would also be
> possible for individual aircraft to change the default from disabled to
> enabled.
>
> This seems to work pretty well in practice and the only real downside I
> can see, is that the approach wouldn't really scale to additional
> default views.
>
> Regards,
> Ian
>
>
> --
> Ian Dall <i...@beware.dropbear.id.au>
>
>
>
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-- 
Curtis Olson:
http://www.atiak.com - http://aem.umn.edu/~uav/
http://www.flightgear.org - http://gallinazo.flightgear.org
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Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
also focuses on allowing computing to be delivered as a service.
http://www.accelacomm.com/jaw/sfnl/114/51521223/
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