Hello, > Two questions have to be discussed and answered until the release > branches get created on July, 17th: > > 1) What's the version number of the new release? > a) 2.8.0 > b) 3.0.0
Keep it consistent: 2.8.0 My reasons: -Rembrandt is still experimental and Fred's To-Do-list is still big. I would like to see it included, like now we have in 2.7.0. But as it is experimental, it doesn't work on all systems (and it won't as it is deferred shading and so will naturally need some power) and a lot of things missing it isn't a reason to break our version number system. With that I can still see that some shaders doesn't work yet with and without rembrandt and together with the updated other shaders (skydome/ lightfield as an example)- I'm sure there are people who will complain about. -the random buildings are great, but can't remember that we increased version number with the 3d clouds or the trees. > 2) Which aircraft do we ship in the base package? > a) just the c172 > b) same as before > c) [name your preferred aircraft] b) > 3) Should we keep last year's commit policy for aircraft during the > feature freeze? > a) yes > b) no Does not make sense to me to stop commit to aircraft during feature freeze, as long they won't break other important things. Cheers Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel