On Friday 08 June 2012 09:53:58 Renk Thorsten wrote: > Issue #1: > > We finally found the reason why Heiko didn't get the lightfield scheme > properly: > > /sim/rendering/shader-effects > >.................................... > > * there's a boolean /sim/rendering/shaders/skydome which I've been using to > switch on the lightfield branch - at some point, the checkbox in the menu > might be renamed into 'atmospheric light scattering effects' or so because > it switches about 5 other shaders (clouds, rain layers, terrain, sea,...) > on as well
> > * Thorsten The /sim/rendering/shader-effects property has been removed since before 2.6.0, and IIRC it was properly announced on this list. I suggest using /sim/rendering/shaders/skydome or whatever name you like as long as it's consistent between the property set by the GUI and the effects checking for it. Also check against /sim/rendering/rembrandt/enabled if you need to know if Rembrandt is running. As that was a feature in development it's properties were quite in flux. I believe each of those properties was documented on the wiki by Fred, and the major changes were announced on this list. Regards, Emilian ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel