On 30 Dec 2012, at 09:37, Stuart Buchanan <stuar...@gmail.com> wrote:

> On Fri, Dec 28, 2012 at 10:04 PM, James Turner wrote:
>> Stuart, one thing that caught me out earlier today with using 2D cloud
>> layers - while using a 2D layer and modifying visibility inside the layer is
>> working quite well, the edge (moving vertically) is very sharp. I wonder if
>> there's some technique to perturb the top and bottom of the cloud layer as
>> the view transitions them, so it feels more natural. Or maybe there's even
>> better ways to handle overcast / broken layers than the current 2D approach?
> 
> I don't think I've ever done any work on the 2D cloud layers.  I've
> always hoped (in vain) that 3D cloud performance would be good enough
> that they'd become irrelenvant.

Which I would wholeheartedly endorse!

> 
> I'll have a look at the code. It might be possible to "soften" the
> edge by simply reducing visibility as you approach the edge.

Right, I think any softening at all would be a win, but I wouldn't invest too 
much effort, it would almost certainly be better spent finding ways to use the 
3D cloud system for this job. 

James

> 
> -Stuart
> 
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