To be honest I did not put any CDI in (yet). And it is coded in JSBSim, not 
Nasal (want to keep the plane flyable on my not so top-of-the-notch computer).

I just turn the aircraft for a certain period of time (based on groundspeed, 
turn rate, ground track, nex leg course) and than switch over to the next leg. 
I also put some 'lead-in' time in as the AC wont be at the defined turn rate 
instantly.
The AC then ends up very close to the leg-track, with the nose pointing in the 
right direction. The AP adjustment if needed is relatively subtle.

Eric

From: zakal...@mac.com
Date: Mon, 30 Sep 2013 12:52:08 +0100
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] GPS - merge request


On 30 Sep 2013, at 12:29, Eric van den Berg <evan_den_b...@hotmail.com> 
wrote:The other stuff I asked Dirk to add as it makes our extra500 (GPSS) AP 
design a lot easier.
Incidentally if you (Dirk) are looking at this code, the really great thing 
would be to get the turn-anticipation code enabled. All the pieces are there 
(compute a standard rate turn based on inbound / outbound leg courses, compute 
time before WPT to start turning based on ground-speed), but it's always been 
disabled because I couldn't figure out a stable formula for CDI deviation / XTK 
in the turn, and especially when transitioning between turn-anticipation and 
normal leg modes. (So there was an ugly wobble when turn anticipation starts 
and ends, with the AP did not like).
Any comments, or contributions to this, would be great, since a few people have 
ended up implementing kludges at turn-anticipation in Nasal, when this code 
should really do it all from C++ nicely.
Kind regards,James

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