Hi,

My computer is a ThinkPad X31 with Pentium-M 1.4G CPU and ATI Radeon
Mobility M6 LY. I manually tweaked the ports tree and installed
FlightGear 0.9.8 on my FreeBSD 5.3-STABLE. Everything seemed to work
except that the frame rate was only around 3 fps and the CPU usage was
near 100%.

It seemed to me that FlightGear was not using hardware acceleration. My
X-Window system is X.Org 6.8.1. According to glxinfo, the log file of X
server, and the system dmesg, DRI and drm are successfully loaded and
should be working. The frame rate for glxgears is 225 fps with rather
low CPU usage.

I suspected that I did something wrong when I manually tweaked the
ports. However, a friend using FlightGears 0.9.6 from the ports with
exactly the same hardware could also achieve only 3 fps.

In order to see if this is a FreeBSD specific problem, I installed the
0.9.8 package for Windows. On Windows XP, I could achieve 27 fps;
however, none of the 3D parts were showing. I could see the 3D models of
the aircrafts when I choose the aircraft with the wizard. But in fgfs
itself, I could not see anything 3D. I could not see any scenery out of
the aircraft; nor could I see the 3D panel. I could only see the 2D
panel; out of the aircraft, I could only see a blue scene in the day
light and completely dark at night -- not even able to see the runway
light.

I tried to run an OpenGL test program on Windows. I passed the tests for
OpenGL 1.1, 1.2, and 1.3, but failed the tests for 1.4, 1.5, and 2.0.
Some other programs using OpenGL runs well. Is it possible that
FlightGear uses some OpenGL features that my graphics card does not
support that under FreeBSD software rendering has to be used and that
under win32 the 3D objects could not be renderred? Any ideas?

-- Leland Wang

_______________________________________________
Flightgear-users mailing list
[email protected]
http://mail.flightgear.org/mailman/listinfo/flightgear-users
2f585eeea02e2c79d7b1d8c4963bae2d

Reply via email to