* Jimmy Ott -- Wednesday 30 March 2005 13:39:
> i've tried to start with --enable-game-mode and --geometry=1400x1050 and 
> --bpp=24, but everytime i'm using enable-game mode, the physical screen 
> resolution is changed to something about 800x600 and i have to scroll 
> (back again in gnome) from one edge to the other one, when i close 
> flightgear.[...] what i'm doing wrong?

Nothing. That's a ... feature. Game mode is glut's ... well, game mode.
It switches to defined screen properties: 640x480, depth = 16, refresh = 72,
and removes the window decoration. The whole mode seems to be a leftover
from past times. I don't see much use for it nowadays. Try to avoid it!

I do usually call fgfs with --geometry=1152x864 (which is my preferred
screen resolution) and advise the window manager not to draw window
"decoration". --enable-game-mode is nothing for me because of the 
old-school C64 arcade game feeling, and --enable-fullscreen is nothing
for me, because when compiled against SDL this prevents desktop
switching and access to the (auto-hide panel). (Should be fine with glut,
though. Just needs to be fixed in Main/fg_os_sdl.cxx for SDL use, along
with window resizing.)

m.

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