Hi there,

I have just downloaded and compiled 0.9.9-pre2 on my Athlon64
system running SuSE Pro 9.3. It runs nicely (after I commented
out loading cloudlayers.xml, fgfs segfaults if it cannot find it
and there isn't one included).

I have tried a range of aircraft, and none of them cast a shadow
even with shadows turned on. Is there some trick to doing so? :-)

Also, I can display 3D clouds at max viewing distance and 256 res
textures happily with my GPU, so it possible to set those parameters
in an xml file somewhere?

Other than those wee things its an awesome upgrade to an already
awesome piece of code...keep up the good work! :-)

--
Kind regards,

Chris Wilkinson, Brisbane, Australia.
My online Resume: http://users.tpg.com.au/blobster/
Our online Diary: http://users.tpg.com.au/blobster/diary/



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