Le dimanche 20 novembre 2005 à 15:40 +0100, Roy Vegard Ovesen a écrit :
> On Sunday 20 November 2005 13:49, Gerard ROBIN wrote:
> > Working perfectly, as usual.
> >
> > Only a little visual defect inside Hangar near to Elevator 1 (face not
> > triangulated).
> > Here:http://ghours.club.fr/AC-carrierHangar.jpg
> 
> Actually I think that that defect is the result of two faces ocupying the 
> same 
> real estate. There are a few more places on the Nimitz where more than one 
> face is "fighting" for the exact same plane in space.
> 
No i did solve it on my side.
When a hole is defined only with vertex without any "handle" to fix it
(surfaces triangulated), the display process connect directly each
vertex, so you get a virtual face inside the hole.

Cheers

-- 
Gerard


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