Quoting Eric Brasseur:

> Erik Hofman wrote:
>
> > Eric Brasseur wrote:
> >
> >> When the simulation starts I get 15 FPS which is normal on that PC.
> >> Once I circuit and turn towards the open sea, the frame rate drops
> >> suddenly to 3 FPS, which is quite harder to pilot. Turning the plane
> >> back towards plain land restores the frame rate but only after
> >> several seconds (maybe this is not a matter of time but of what's
> >> displayed). I didn't ask for random objects, 3D clouds or any such
> >> special features.
> >
> >
> > This is probably becuase your hardware can't handle the high number of
> > *static* scenery objects in down-town Wan Fransisco (near the bay
> > bridge). You could try to limit this effect a bit by specifying:
> >
> > -prop:/sim/rendering/static-lod/detailed=500
> > --prop:/sim/rendering/static-lod/rough=5000
> > --prop:/sim/rendering/static-lod/bare=15000
>
> I found no way to add these parameters to the command line. The Windows
> Me MS-DOS window did not allow me to type more than two lines of text
> for a command.
>
> The best solution I found is to fly using a little 800x600 window. I
> still get FPS freezes but very short, merely hickups. Also they don't
> occur at the same place neither heading the same direction.

You can alter you preferences.xml file, or use the "Advanced" section of fgrun
to set --prop options.

-Fred



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