Hi guys,
Also have a GeF2 MX card (32Mbyte) .... working on some other things (yes
relaxing over the Xmas break is one of them) and have got this suggestion on
my "things to try" list. Will update on progress ASAP
Dene
From: Dave Culp <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: Re: [Flightgear-users] segmentation fault
Date: Sun, 25 Dec 2005 08:35:59 -0600
On Sunday 25 December 2005 08:34 am, Jens Holt wrote:
> I have a
> nvidia GeForce2 MX/MX 400
> >On Sunday 25 December 2005 06:58 am, Jens Holt wrote:
> >>RenderTexture Error: Couldn't find a suitable pixel format.
> >>Segmentation fault
It seems the people who have been following this issue are all hung-over
from
their Christmas drink, so you may have to wait for an answer on this one.
I
haven't been following it that closely. I do believe that FG-0.9.8 didn't
have this problem.
I looked back through the list archives and found this that may help you:
from Erik:
"This one is easy to test, just rename the Textures.high directory in the
root of the base package to something else. This will prevent FlightGear
from using high resolution textures and revert to low resolution
textures instead."
Maybe that will help?
Dave
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