I tried running fgrun and here's what happened...
First the the executable:
/usr/bin/fgfs

Then FG_ROOT, I took a guess here and put in /usr/share/FlightGear
Since if I typed anything more it replaced that with what I was typing.

Then in scenery
/usr/share/Flight Gear/Scenery

I left Airport Cache to
/home/tj/.fltk/flightgear.org/airports.txt
Since I didn't know what the hell to put in here.

I then hit 'Next" button and it's still screwed up.
For the  Cessna 172 you only see a black instrument panel and the nav 
lights going round and round. No aircraft body.
For the A-10 you see the pilot, the engines, the bombs, landing gear and 
cannon. No aircraft body.
Now some like the Hawker Hunter just show a completely black airplane.

I chose the Cessna and then an airport. I then selected 800x600 and 
nothing else and hit Run and fgrun promptly gave a  "Segmentation fault".

But even here in the aircraft selection window the planes are not 
drawing correctly. The 172 has no body in the rotating selection just as 
it doesn't in the actual flight sim executed by just fgfs.

So again, what is going on?

tj


Jon Stockill wrote:

>Hal V. Engel wrote:
>  
>
>>On Monday 05 March 2007 13:30, tj wrote:
>>    
>>
>>>I just installed the Slackware package for 0.9.10 and tried running it.
>>>
>>>I typed in fgfs and it started, but it did not ask about conditions ,
>>>which plane or location to start from like the Windows version. ust went
>>>straight to the Cessna 172 cockpit at San Fran.
>>>      
>>>
>>I thin the windows version by default includes fgrun as part of the package.  
>>On linux you need to install fgrun or freeflight to have a GUI to control 
>>flightgear's startup parameters (to select the aircraft type for example).  
>>The rest of this I can not be much help with.
>>    
>>
>
>The slackware package includes fgrun too - it needs to be started as 
>fgrun though - starting fgfs will just start the sim directly (I think 
>the windows package includes a batch file that starts fgrun).
>
>Jon
>
>
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