I'm no expert, but based on reading this list and the forums for almost a year, 
here's a guess and a good place to start until an expert troubleshooter can 
answer.

Since it works okay within Windows and not otherwise, I would suggest you check 
your Linux configuration and ensure that it allows OpenGL acceleration.  The 
fact that other games work okay doesn't necessarily tell us anything as they 
may or may not use DirectX rather than OpenGL to handle 3D calculations.

Best of luck, and best wishes for a more technically-skilled person to respond 
soon!...
-R.

 Robert M. Shearman, Jr.
Transit Operations Supervisor,
University of Maryland Department of Transportation
also known as [EMAIL PROTECTED]



----- Original Message ----
From: Tore Anderson <[EMAIL PROTECTED]>
To: flightgear-users@lists.sourceforge.net
Sent: Sunday, October 12, 2008 8:28:45 AM
Subject: [Flightgear-users] Poor graphics performance on Linux

Hi,

for me FlightGear performs very badly, with everything setting on 
default I seldom get above 10 FPS in normal flight.  Even the menu 
system is sluggish.  Some situations is better than others, but in 
general the game is unplayable.

My computer should be more than adequate to play FlightGear (Intel E8400 
CPU, 4 GB RAM, Intel GMA 3100 graphics), and indeed, if I reboot into 
Windows and try FG there instead it performs just fine - even in 
resolutions way larger than the default 800x600.

There's nothing wrong with 3D acceleration in Linux either, at least 
Quake III Arena plays fine - even in 1600x1200 resolution with every 
setting tuned to max quality I get 50-60 FPS on average.  With glxgears 
I get around 980 FPS.

I'm running Ubuntu 8.04, x86 flavour, with their FlightGear packages 
(version 1.0.0).

Has anybody any idea what could cause FlighGear to perform so badly?

I'm attaching the output from fgfs --log-level=info in case somebody 
feels like taking a look.

Regards,
-- 
Tore Anderson



      
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