Not sure why the buttons don't work with this js0.xml, but it's
definitely missing the throttle and cooly hat axises (axis no 3, 4 and 5).
With freedom-2.4.xml, none of the axises have numbering for the mac,
only unix and windows -- I suspect that is the problem. It's probably
easier to start with freedom-2.4.xml try to fix that. Once it works,
I'll post the updated file to the flightgear-devel to make sure it's
included in the upcoming 2.4 release.
I've edited the freedom-2.4.xml you sent over and added <mac></mac>
mappings (see attachment). Not sure if the axises are mapped correctly
-- if not, you can edit the file yourself and change the numbers around
between <mac></mac>.
Let me know how this works for you.
Cheers,
Vik
<?xml version="1.0" ?>
<!--
************************************************************************
* Bindings for Logitech Freeedom2-4 (USB) joystick based on
* Bindings for Logitech WingMan Extreme Digital 3D (USB) joystick.
*
*
* Axis 0: ailerons
* Axis 1: elevator
* Axis 2 (slider): throttle
* Axis 3 (twist): rudder
* Axes 6 and 7 (hat): view direction
*
* Button 0: all brakes
* Button 1: trigger
* Button 2: elevator trim up
* Button 3: flap up
* Button 4: elevator trim down
* Button 5: flap down
* Button 6: right brake only
* Button 7: left brake only
* Button 8: prop coarse (advance)
* Button 9: prop fine (retard)
************************************************************************
-->
<PropertyList>
<name>Logitech Freedom 2.4</name>
<name>Logitech Logitech Freedom 2.4</name>
<name>Logitech Freedom 2.4 USB</name>
<axis>
<desc>Aileron</desc>
<number>
<mac>0</mac>
<unix>0</unix>
<windows>0</windows>
</number>
<binding>
<command>property-scale</command>
<property>/controls/flight/aileron</property>
<squared type="bool">true</squared>
</binding>
</axis>
<axis>
<desc>Elevator</desc>
<number>
<mac>1</mac>
<unix>1</unix>
<windows>1</windows>
</number>
<binding>
<command>property-scale</command>
<property>/controls/flight/elevator</property>
<factor type="double">-1.0</factor>
<squared type="bool">true</squared>
</binding>
</axis>
<axis>
<desc>Throttle</desc>
<number>
<mac>3</mac>
<unix>3</unix>
<windows>2</windows>
</number>
<binding>
<command>nasal</command>
<script>controls.throttleAxis()</script>
</binding>
</axis>
<axis>
<desc>Rudder</desc>
<number>
<mac>2</mac>
<unix>2</unix>
<windows>3</windows>
</number>
<binding>
<command>property-scale</command>
<property>/controls/flight/rudder</property>
<factor type="double">1.0</factor>
</binding>
</axis>
<axis>
<desc>View Direction</desc>
<number>
<mac>4</mac>
<unix>4</unix>
<windows>6</windows>
</number>
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<step type="double">5.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<step type="double">-5.0</step>
</binding>
</high>
</axis>
<axis>
<desc>View Elevation</desc>
<number>
<mac>5</mac>
<unix>5</unix>
<windows>7</windows>
</number>
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-pitch-offset-deg</property>
<step type="double">5.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-pitch-offset-deg</property>
<step type="double">-5.0</step>
</binding>
</high>
</axis>
<button>
<desc>Brakes</desc>
<number>
<mac>0</mac>
<unix>0</unix>
<windows>0</windows>
</number>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(0)</script>
</binding>
</mod-up>
</button>
<button>
<desc>Trigger</desc>
<number>
<mac>1</mac>
<unix>1</unix>
<windows>1</windows>
</number>
<binding>
<command>property-assign</command>
<property>ai/submodels/trigger</property>
<value type="bool">1</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>ai/submodels/trigger</property>
<value type="bool">0</value>
</binding>
</mod-up>
</button>
<button>
<desc>Elevator trim up</desc>
<number>
<mac>2</mac>
<unix>2</unix>
<windows>2</windows>
</number>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.elevatorTrim(-1)</script>
</binding>
</button>
<button>
<desc>Elevator trim down</desc>
<number>
<mac>4</mac>
<unix>4</unix>
<windows>4</windows>
</number>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.elevatorTrim(1)</script>
</binding>
</button>
<button>
<desc>Flaps down</desc>
<number>
<mac>3</mac>
<unix>3</unix>
<windows>3</windows>
</number>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(-1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.flapsDown(0)</script>
</binding>
</mod-up>
</button>
<button>
<desc>Flaps up</desc>
<number>
<mac>5</mac>
<unix>5</unix>
<windows>5</windows>
</number>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.flapsDown(0)</script>
</binding>
</mod-up>
</button>
<button>
<desc>Left brake</desc>
<number>
<mac>6</mac>
<unix>6</unix>
<windows>6</windows>
</number>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(1, -1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(0, -1)</script>
</binding>
</mod-up>
</button>
<button>
<desc>Right brake</desc>
<number>
<mac>7</mac>
<unix>7</unix>
<windows>7</windows>
</number>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(1, 1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(0, 1)</script>
</binding>
</mod-up>
</button>
<button>
<desc>Propeller Coarse</desc>
<number>
<mac>8</mac>
<unix>8</unix>
<windows>8</windows>
</number>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine/propeller-pitch</property>
<step type="double">0.1</step>
<min type="double">-1</min>
<max type="double">1</max>
</binding>
</button>
<button>
<desc>Propeller Fine</desc>
<number>
<mac>9</mac>
<unix>9</unix>
<windows>9</windows>
</number>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine/propeller-pitch</property>
<step type="double">-0.1</step>
<min type="double">-1</min>
<max type="double">1</max>
</binding>
</button>
</PropertyList>
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