Christopher Barker wrote: > One limitation: > When the objects move, the ConnectorLine Doesn't know that, so it's > bounding Box is not recalculated -- that may cause some issues with it > not re-drawing when it should.
So I've been thinking about this a bit. This may call for some event mechanism -- maybe pubsub? The idea is that objects that are moved could emit an event letting the world know they had moved. Connector objects would be listening for those events, so they could update themselves accordingly. Of course, for this particular issue, there are easier ways -- one being making the BoundingBox attribute of the connectors a property, so it would get calculated when it's asked for, rather than being stored. Maybe I should wait until I can take a good look at Retief's stuff -- perhaps these problems are solved! thoughts? -CHB -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception [EMAIL PROTECTED] _______________________________________________ FloatCanvas mailing list [email protected] http://mail.mithis.com/cgi-bin/mailman/listinfo/floatcanvas
