Robin Dunn wrote:
> A compromise would be to still pass the DC to the _draw methods, and let 
> each draw method decide whether to create a GC using the DC as the 
> target.

You can do that with a MemoryDC? cool.

>  That would probably still be more overhead than you want however.

In the long run, yes, but in the short run, it sounds like one could 
make a DrawObject that used fancy-pants GraphicsContext drawing, and 
insert it into the current FloatCanvas with no changes required.

Does someone want to give this a try? Ive got some other deadlines 
looming...

-Chris



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Christopher Barker, Ph.D.
Oceanographer

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