Treatment Services wrote:
> The only reason I would want to use a bitmap is to do the bends on pipes.
> At the moment I can't see how I would be able to draw a pipe bend otherwise.

You can crate your own DrawObject, and draw it however you like. You can 
even use a GraphicsContext if you need anti=-aliasing, alpha blending, 
and other fancy stuff:

http://morticia.cs.dal.ca/FloatCanvas/wiki/SmoothLines

You should be able to find a way to do Pipe bends as a Vector objects.

-Chris


-- 
Christopher Barker, Ph.D.
Oceanographer

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