Sam,

Could you please join the list for further discussion -- I like to have 
it there, and non-members can't post directly.

> I'd be happy to send you some code, however its very messy at the 
> moment, so I'll send it once I've tidied it up a bit :)

OK, but I really am interested.

> Turns out I passed in self explicitly by accident.

I thought so.

> For anyone working with the bounding 
> box, it is important to be aware that you are working with pixel 
> coordinates.

I don't think so. I'm pretty sure the Bounding Box is in World coords. 
This is quite purposeful -- all DrawObjects are defined in World Coords, 
and pixel coords are only computed when drawing. So all the Bounding Box 
checking, etc is done in World coords.

-Chris


-- 
Christopher Barker, Ph.D.
Oceanographer

Emergency Response Division
NOAA/NOS/OR&R            (206) 526-6959   voice
7600 Sand Point Way NE   (206) 526-6329   fax
Seattle, WA  98115       (206) 526-6317   main reception

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