On Wed, 2008-02-27 at 21:32 -0800, Christopher Barker wrote:
> 
> * Use GraphicsContext, to support full alpha blending.

This is something I'd be happy to contribute to. I am already using GCs
in my projects that use FloatCanvas by subclassing existing FC classes
and overriding the relevant methods.

I had a brief try at adding GC support right across FC, but I hit a few
stumbling blocks (can't remember precisely what they were), but it's
definitely doable. If there's no major rush with this, I'm quite happy
to keep working on it, and send across tests and patches to the list for
perusal.

A related issue, which is really a feature request and not a refactor
is:

* Add SVG read and write support

This is an ambitious one, but I think if GCs were supported nicely
across the library, then FC could at least support a subset of SVG, and
this would be a very nice thing to have.

Jamie

-- 
www.postlude.co.uk

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