Hi all
Apologies if this has been asked previously but I had no luck searching 
the archive.  I am using FloatCanvas to construct a mapping tool and my 
world coordinates are in the projection I am using (NZTM).  This is all 
working quite nicely but I wish to add scale and direction images such 
that they are placed using pixel coordinates.  This is so they remain in 
place unscaled as the user pans and zooms.  Is there a simple way of 
doing this?  I have tried subclassing Bitmap (and creating a new 
PixelBitmap class) where I have edited the _Draw function to not scale 
the coordinates (pixel coordinates are passed in).  I don't see the 
print message I put in the modified _Draw function and I don't get any 
error messages and when I zoomtofit everything disappears (obviously the 
pixel coords are still being treated as world coords, which is not what 
I want!!).
Any hints/ideas?
Cheers, Sam :)
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