FloatCanvas Users,

I want to add an editable text box to the floatcanvas, but have the 
editing take place right on the floatcanvas. Is the best way to do this 
with a GUI mode that accepts keyboard inputs and then updates the text 
box with each EVT_CHAR event (Cursor position inside the box with a 
bracket cursor would also have to be managed)?
 
Or, would it be easierto actually draw a wx.TextCtrl object in the 
FC.ScaledTextBox()?

-- 
Benjamin Jessup
Mechanical Engineering Consultant
ABZ, Inc.

4451 Brookfield Corporate Dr. Suite 107
Chantilly, VA 20151
Office: (703)-631-7401
Fax: (703)-631-5282
Email: [email protected]

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