Timothy W. Grove wrote: > Is it possible to fill an object with a translucent fill in fc1 or do I > need fc2? I think I've seen a post about this somewhere, but can't find > it at the moment...
you can do it, but it's a bit kludgy. Here's an wiki page someone wrote about it: http://trac.paulmcnett.com/floatcanvas/wiki/AlphaCircle > I need to place some hit-able objects over top of a background bitmap, > but I still need to see the bitmap showing through the object fills. At the bottom of that page, there is a note about how you have to do a bit more if you want to hit-test the alpha objects. If you have any trouble figuring that out, let me know. I should probably build the alpha option into all the standard FC DrawObjects, though using GCDC everywhere would cause a performance hit, at least in some cases, on some platforms, and making it conditional would make for a lot of duplicated code. If anyone has an idea about how to do it cleanly, let me know! -Chris -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception [email protected] _______________________________________________ FloatCanvas mailing list [email protected] http://paulmcnett.com/cgi-bin/mailman/listinfo/floatcanvas
