Timothy W. Grove wrote:
> Is it possible to fill an object with a translucent fill in fc1 or do I 
> need fc2? I think I've seen a post about this somewhere, but can't find 
> it at the moment...

you can do it, but it's a bit kludgy. Here's an wiki page someone wrote 
about it:

http://trac.paulmcnett.com/floatcanvas/wiki/AlphaCircle


> I need to place some hit-able objects over top of a background bitmap, 
> but I still need to see the bitmap showing through the object fills. 

At the bottom of that page, there is a note about how you have to do a 
bit more if you want to hit-test the alpha objects. If you have any 
trouble figuring that out, let me know.


I should probably build the alpha option into all the standard FC 
DrawObjects, though using GCDC everywhere would cause a performance hit, 
at least in some cases, on some platforms, and making it conditional 
would make for a lot of duplicated code. If anyone has an idea about how 
to do it cleanly, let me know!

-Chris



-- 
Christopher Barker, Ph.D.
Oceanographer

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