Hi everyone!

I'm building a small application where the user can draw on a 
FloatCanvas, and I need to add the "save to file" feature..

As far as I understand, the SaveAsImage() method dumps just the current 
viewport, am I right? Is there a way to export the complete canvas' 
contents, using a 1:1 scale or (if it makes more sense) specifying the 
size of the resulting image?

Thanks in advance!
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